Please use this identifier to cite or link to this item: http://edoc.bseu.by:8080/handle/edoc/85003
Title: SPHERE System
Authors: Turgut, B.
Aydin, N.
Turgut, D.
Keywords: цифровая экономика;программное обеспечение;программная система;software;software system
Issue Date: 2001
Publisher: Белорусский государственный экономический университет
Language: Английский
Type: Article
Citation: Turgut, B. SPHERE System / B. Turgut, N. Aydin, D. Turgut // Информационные сети, системы и технологии = Information Networks, Systems and Technologies : в 3 кн. Кн.1 : Труды международной конференции ICINASTe'2001, Минск, 2-4 октября 2001 г. : на англ. яз. / Ред.: А.Н. Морозевич [и др.]. - Мн. : БГЭУ, 2001. - С. 177-182.
Abstract: Current computer simulations focus on the visual and auditory senses; yet fail to deal with physical sensations such as motion and orientation. The simulation environment must be able to incorporate these sensations in order to model more closely to the real world. SPHERE System brings a new level of realism through the incorporation of physical sensations to virtual reality applications. This provides a more interactive learning environment for the educational centers, a more interactive gaming environment for the entertainment industry and an alternative simulator basis for military training.
URI: http://edoc.bseu.by:8080/handle/edoc/85003
ISBN: 985-426-692-3
Appears in Collections:Информационные сети, системы и технологии = Information Networks, Systems and Technologies

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